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- // =================
- // TORPEDO EXPLOSION
- // =================
-
- [ExplosionClass]
- classLabel = "explosion"
-
- particleTypes = 2
- particleClass1 = "xtorxpl.core"
- particleCount1 = 1
- particleVeloc1 = "0.0 0.0 0.0"
- particleClass2 = "xtorxpl.shock"
- particleCount2 = 1
- particleVeloc2 = "0.0 0.0 0.0"
-
- explSound = "xmv1.wav"
- damageRadius = 50.0
- damageValue(N) = 1000
- damageValue(L) = 1000
- damageValue(H) = 1000
- damageValue(S) = 1000
- damageValue(D) = 1000
- damageValue(A) = 1000
-
- [Core]
- simulateBase = "sim_null"
- lifeTime = 1.0
- renderBase = "draw_twirl"
- textureName = "flame.tga"
- textureBlend = "one one modulate"
- startColor = "63 255 255 255"
- finishColor = "0 0 255 0"
- startRadius = 3.0
- finishRadius = 30.0
- animateTime = 1.0
-
- [Shock]
- simulateBase = "sim_null"
- lifeTime = 0.3
- renderBase = "draw_sphere"
- textureName = "vsmoke.tga"
- textureBlend = "one one modulate"
- startColor = "63 255 255 127"
- finishColor = "0 0 255 0"
- startRadius = 3.0
- finishRaius = 60.0
- animateTime = 0.3
-